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Thunder Hammer

Crowd Control
Obliterating

You can find all weapons for the "Thunder Hammer" category here for Darktide.

Actions

Primary Action
Strikedown Strikedown

A powerful attack targeting one enemy.

Secondary Action
Relentless Relentless

Wide attack that staggers many enemies at once.

Special Action
Activate Activate

Power up the weapon for a stronger attack.

Subtypes

Classes

Specializations

Crowd Control

Increased effectiveness versus enemy hordes, clearing or suppressing large numbers of foes at once.

Obliterating

Large, heavy and powerful, this weapon unleashes devastation upon each blow, with a sound like thunderclap.

Available Traits

Hammerblow

Hammerblow

+10-25% Impact for 1.5 seconds on Hit. Stacks 5 times.

Headtaker

Headtaker

+2-5% Power for 3.5s on Hit. Stacks 5 times.

Mighty Smite (Unobtainable)

Mighty Smite (Unobtainable)

Up to 5-20% Damage on Next Attack scaling with Charge Time (Heavy Attack).

Momentum

Momentum

Hitting at least 3 enemies with an attack, restores 7.5-15% toughness.

Shock & Awe

Shock & Awe

-25-40% Enemy Hit Mass for 0.5 seconds on kill. Stacks 5 times.

Skullcrusher

Skullcrusher

Target receives 1-4 Stacks of 5% Damage on Stagger. Lasts 5 seconds.

Slaughterer

Slaughterer

+7.5-15% Power for 3.5 seconds on kill. Stacks 5 times.

Taunting Blow (Unobtainable)

Taunting Blow (Unobtainable)

Hit Enemies prioritise you as a Target

Thrust

Thrust

Up to +5-20% Power, scaling with Charge Time (Heavy Attack). Stacks 3 times.

Thunderous

Thunderous

Target receives 1-4 Stacks of 5% Brittleness on Hit. Lasts 5s.

Thunderstrike

Thunderstrike

Target receives 1-4 Stacks of +5% Impact if already Staggered. Lasts 5s.

Trauma

Trauma

+7.5-15% Impact for 2 seconds on Repeated Hit. Stacks 5 times.