Logo
Games
Lantern
Crusader
Anti-Special
Anti-Elite
Anti-Boss
+4 more
 Crusader
 Zealot Build - Warhammer 40k: Darktide 

 Crusader
 Zealot Build - Warhammer 40k: Darktide 

Class

Divider

Weapons

Divider
Darktide item card top
Ironhelm Mk IV Thunder Hammer
Transcendant
Ironhelm Mk IV Thunder Hammer
Darktide item card middle
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Thrust

Thrust

Up to +12.5% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Darktide item card bottom
Darktide item card top
Agripinaa Mk VIII Braced Autogun
Transcendant
Agripinaa Mk VIII Braced Autogun
Darktide item card middle
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Speedload

Speedload

+10% Reload Speed for 2.5 seconds after Close Kill. Stacks 5 times.

Darktide item card bottom

Curios

Divider
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

-
-
-
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

-
-
-
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

-
-
-
Darktide item card bottom

Talent Tree

Divider
Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

Divider

No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

Divider

The attempt to be the tankiest Zealot that ever tanked. 

 

 

The plan: Elites and specials are priority targets. Use grenades for mixed hordes or sticky situations. 

 

Tips: 

  • Remember that the charge staggers what you run into, except for monsters. 
  • Monsters have a nasty habit of wandering out of your reach. Don't be afraid to swing early, if it means you actually connect. 
  • Despite not picking most of the movement speed nodes, you are serviceable for speed. 
3 years ago