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 Crusader
 Zealot Build - Warhammer 40k: Darktide 

 Crusader
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Ironhelm Mk IV Thunder Hammer
Transcendant
Ironhelm Mk IV Thunder Hammer
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Thrust

Thrust

Up to +12.5% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Agripinaa Mk VIII Braced Autogun
Transcendant
Agripinaa Mk VIII Braced Autogun
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Deathspitter

Deathspitter

+6.5% Strength for 3.5s on Close Range Kill.

Speedload

Speedload

+10% Reload Speed for 2.5 seconds after Close Kill. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

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-
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

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-
-
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

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-
-
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Talent Tree

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Patch Skitarii Class Old patch

Description

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The attempt to be the tankiest Zealot that ever tanked. 

 

 

The plan: Elites and specials are priority targets. Use grenades for mixed hordes or sticky situations. 

 

Tips: 

  • Remember that the charge staggers what you run into, except for monsters. 
  • Monsters have a nasty habit of wandering out of your reach. Don't be afraid to swing early, if it means you actually connect. 
  • Despite not picking most of the movement speed nodes, you are serviceable for speed. 
2 years ago