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Faith and Fury
docklu 1 year ago
 Faith and Fury
 Zealot Build - Warhammer 40k: Darktide 

 Faith and Fury
 Zealot Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Frontliner
Melee
Support
Allrounder

Weapons

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Atrox Mk VII Tactical Axe
Transcendant
Atrox Mk VII Tactical Axe
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Increase Ranged Critical Strike Chance by 2-5%
5-20% Sprint Efficiency
Shred

Shred

2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Headtaker

Headtaker

3.5-5% Strength for 3.5s on Hit. Stacks 5 times.

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Accatran MG Mk II Heavy Laspistol
Transcendant
Accatran MG Mk II Heavy Laspistol
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10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Ghost

Ghost

Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.

Reassuringly Accurate

Reassuringly Accurate

10-16% Toughness on Critical Hit Kill.

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Curios

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Redeemer's Gilded Hand
Transcendant
Redeemer's Gilded Hand
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Block Efficiency
+6-12% Stamina Regeneration
+4-10% Revive Speed (Ally)
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Laurel of the Righteous
Transcendant
Laurel of the Righteous
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+1 Wound(s)

+1 Wound(s)

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
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Guardian of the Hateful
Transcendant
Guardian of the Hateful
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+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
6-15% Sprint Efficiency
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Talents

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Description

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This build lacks an easy, one-hit way to kill Crushers and ragers, but is incredibly fun if you can avoid taking damage. The idea is mostly to just hit as much and often as possible then never be where the enemy can punish you for it. One of the best utilities this class has is it's ability to stay stealth for long periods then, when you reappear, use its excessive crit rate to lower the cooldown and disappear again. Use that to get to and revive teammates in bad positions that others can't help, or remove snipers up close with an axe to the face.

 

Not recommended for beginners.

Video

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1 year ago