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[EndGame] Veteran Grenadier No Keystone | Auric Ready | Guide by Yobi

[EndGame] Veteran Grenadier No Keystone | Auric Ready | Guide by Yobi
Build for Darktide

Anti-Special
Anti-Elite
Crowd Control
Support
Allrounder

Weapons

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Cadia Mk IV Assault Chainsword
Transcendant
Cadia Mk IV Assault Chainsword
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+10-25% Damage (Carapace Armoured Enemies)
+10-25% Damage (Flak Armoured Enemies)
Bloodletter

Bloodletter

+11-14 Bleed Stacks from Special Attacks.

Savage Sweep

Savage Sweep

Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.

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Vraks Mk V Infantry Autogun
Transcendant
Vraks Mk V Infantry Autogun
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+10-25% Damage (Maniacs)
+10-25% Damage (Flak Armoured Enemies)
Dumdum

Dumdum

+4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.

Fire Frenzy

Fire Frenzy

Gain +7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Obsidiax-Sheathed Bullet
Transcendant
Obsidiax-Sheathed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
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Obsidiax-Sheathed Bullet
Transcendant
Obsidiax-Sheathed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
-
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Obsidiax-Sheathed Bullet
Transcendant
Obsidiax-Sheathed Bullet
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+17-21% Max Health

+17-21% Max Health

+6-12% Stamina Regeneration
+1-4% Combat Ability Regeneration
-
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Talents

Description

Changelog:

  • 19-Dec-2023
    • Updated the build due to Veteran Talent Tree overhaul
  • 1-Dec-2023
    • Build Creation

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--- --- --- --- --- --- --- --- --- INTRO --- --- --- --- --- --- --- --- --- --- ---

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Idea behind the build:

This build was built around the idea of replenishing frag grenades and applying build to as many elites/specials as possible which will cause even more grenades to be replenished and therefore used.

Practically you can kill 10-20 elites with 2-3 frag grenades within seconds and instantly replenish roughly 2 grenades.

This build should be played in High-Intensity Shock Troop Gauntlet maps or Auric Maelstrom maps. I have tried it in "Melee Only - Mostly Scab faction" Auric Maelstrom and it shreds groups of Maulers + Crushers to pieces

 

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--- --- --- --- --- --- --- --- --- SETUP --- --- --- --- --- --- --- --- --- --- ---

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Melee Weapon: 

  • Chainsword
    - Perks: Carapace + whatever (Flak, Unyielding)
    - Blessings: Bloodletter + Savage Sweep
    - Use: Hordes, Mutants, finish off Crushers/Maulers, Bosses
    // Better against Bosses and better stamina management therefore easier to survive and clutch
     
  • Power Sword
    - Perks: Flak + Carapace
    - Blessings: 
    - Use: Hordes, Mutants, finish off Crushers/Maulers
    // More Damage, less Survivability than Chainsword

 

Ranged Weapon:

  • Columnus Infantry Autogun
    - Perks: Flak + Maniac
    - Blessings: DumDum + any of the following; Fire Frenzy / Deathspitter / Speedload
    - Use: Long range kills, pick up elites/specials, finish off elites/specials after throwing grenades

 

Curios:
- Perk: +HP%
- Blessings: Stamina Regen + whatever else you feel like you need the most

 

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Talents:

  • Variation 1:
    - More Damage:
    • Critical Chance Boost: +5% crit chance
    • Grenadier: +1 Grenade
  • Variation 2:
    - More Team Support
    • Born Leader: Allies replenish 15% of the toughness you replenish
    • Determined: Immune to Suppression
  • Variation 3:
    - Shooter Survivability
    • Duck and Dive: +30% Stamina for avoiding ranged attacks (take point from Close Quarter Killzone)
    • Add Stripped Down Blessing to your Columnus IAG
    • Add Sprint Efficiency to your Curios

 

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Build Synergies:

  • Toughness generation engine:
    - Confirmed Kill: Killing Elite/Special give you 10% toughness and another 20% over the next 10s
    - Voice of Command: Instantly replenish max toughness + 50 over your max for 15s
    - Tactical Awareness: Killing Specialists reduces your Voice of Command CD by 6s
    - Born Leader: Allies replenish 15% of all toughness you replenish 
    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
  • Team Support:
    - Field Improvisation: Ammo Crates replenish Grenades / Medipacks remove corruption and replenish toughness
    - Voice of Command: Replenish team's toughness
    - Demolition Team: On Elite/Specialist kill you and your team have 5% chance to replenish a grenade
    - For the Emperor: +10% Melee and Ranged Damage for you and your team for 5s on ability cooldown use
    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
  • Grenade replenishment engine:
    - Demolition Team: On Elite/Specialist kill you and your team have 5% chance to replenish a grenade
    - Demolition Stockpile: +1 grenade every 60s
    - Twinned Blast: 20% Chance to throw double grenade while consuming only 1
    - Grenadier: +1 Grenade

 

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Tips:

  • You are an assault Veteran meaning you constantly try to close the distance between you and the ranged enemies. Your weapon and its blessings works best at close range.
     
  • Grenade Throw Guideline:
    • throw grenades at them using your right mouse (to throw them at close range)
    • For 5 elites use 1 grenade
    • For 10 elites use 2 grenades
    • For 15+ elites use 3 grenades

 

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Author Notes:

 

If you made it this far, thank you for reading my guide.

I really hope it was helpful.

If you want to find more guides from me search for "guide by Yobi"

If you want me to continue writing and updating these guides consider Upvoting!

 

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Gameplay Videos:

  • Grenadier No-Keystone: https://youtu.be/UTq4va0IXsQ
  • Grenadier Old-Version: https://youtu.be/sDuUTC4P-cc

Video

9 months ago