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Havoc 40 Zealot
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 Havoc 40 Zealot
 Zealot Build - Warhammer 40k: Darktide 

 Havoc 40 Zealot
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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Penetration
[76/80]%
First Target
[76/80]%
Crowd Control
[76/80]%
Defences
[60/80]%
Damage
[76/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Carapace Armoured Enemies)
Thrust

Thrust

Up to +12.5% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

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Darktide item card top
Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
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Collateral
[76/80]%
Reload Speed
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

Execution

Execution

+20% Damage Bonus vs Staggered enemies.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Tox Flamers)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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i like the laspistol but boltpistol, revolver and flamer are good alternatives 

utilize pushes frequently when you're just spamming heavies for horde clear (like every 2 heavies, 1 push) or dodge back after every heavy swing otherwise you will get hit more than you want.

i use hammer for the dedicated boss damage but i usually use eviscerator or relic blade when i'm a main frontliner

you can use whatever nades or knives if your team is all using non-regen nades. i usually use stuns in case my book is on cooldown and there's still a horde of elites pushing us back but if you have an arbite with shock mines, switch to immos or knives based on the team comp cuz the shock mines just do the job waaay better. 

i'll post a evis/relic blade build cuz i do change a couple things in the tree for those weapons

 

 

10 months ago