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Krumpin' 'em Imperium Style
Horde-Clear
Anti-Special
Anti-Elite
+3 more
 Krumpin' 'em Imperium Style
 Ogryn Build - Warhammer 40k: Darktide 

 Krumpin' 'em Imperium Style
 Ogryn Build - Warhammer 40k: Darktide 

By simpliv

Class

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Weapons

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Krourk Mk IV Cleaver
Transcendant
Krourk Mk IV Cleaver
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Cleave Damage
[80/80]%
Penetration
[80/80]%
First Target
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Tenderiser

Tenderiser

After hitting an enemy with your Weapon Special attack, your next melee attacks will have +30% increased Melee Strength.

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Foe-Rend Mk II Ripper Gun
Transcendant
Foe-Rend Mk II Ripper Gun
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Ammo
[80/80]%
Collateral
[60/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Infested Enemies)
10-25% Damage (Unarmoured Enemies)
Can Opener

Can Opener

Hitting an enemy with the special attack gives them 16 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Fire Frenzy

Fire Frenzy

Gain +10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Snipers)
+5-20% Damage Resistance (Gunners)
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Don't forget to punch 'em and stick 'em.

 

Knife has good and consistent DPS against all targets and will take care of most Elites easily. Mk IV has stabby goodness that helps a lot with tin cans. It has a solid vanguard heavy light combo for horde clear.

 

Use the knife punch to knock 'em around. Will stagger Crushers instantly.

 

With Can Opener you can very closely 100 - 0 Crushers in a single volley of your Ripper Gun stab combo. With their HP buff this is less effective now, but still really good at chunking Crushers.

 

Use the Ripper Gun to clean out Elite clowncars (shotgunners/gunners/ragers/etc.) if you really want to use the ammo.

 

Use charge to help teammates get out of corners. Rock if you have to counter-snipe Specialists that your teammates can't pick up (don't waste them on melee range).

 

Due to Ogryn being more susceptible to Snipers, I take +20% DR (Snipers) one time to massively mitigate a potential hit.

 

Examples of how effective this build is:

 

The video keeps messing up on upload (video file corrupt/etc.) so I will have to settle for a direct download off of discord. Sorry about that. I don't really know how to fix it. I've tried two different recordings entirely and it still does it.

https://cdn.discordapp.com/attachments/1030488500086251621/1464916812939657247/Darktide_B6Dfwu3IYH.mp4?ex=69773599&is=6975e419&hm=c165d8508b084331b1a7a9c2f2f3bf499d89404e941b8bdd37cdd880d04dc8c5& - Crusher Wombo ( 2x Can Opener stab > knife punch > heavy light light x2)

 

https://files.catbox.moe/m4be05.mp4 - Crusher Ripperstab (2x Can Opener Stab + Ripper volley combo)

 

https://files.catbox.moe/38crf1.mp4 - Me just spamming buttons with the knife on Maulers and Plasmas

9 months ago