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Axe's Continued Disappointment
Anti-Special
Ranged
 Axe's Continued Disappointment
 Ogryn Build - Warhammer 40k: Darktide 

 Axe's Continued Disappointment
 Ogryn Build - Warhammer 40k: Darktide 

By axehilt

Class

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Weapons

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Achlys Mk I Power Maul
Transcendant
Achlys Mk I Power Maul
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Power Output
[79/80]%
Penetration
[80/80]%
Crowd Control
[80/80]%
Defences
[61/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Power Surge

Power Surge

Special Attacks on Armoured Enemies cause an additional Shockwave. Special Attacks have +25% Explosion Radius.

Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

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Gorgonum Mk IIIa Heavy Stubber
Transcendant
Gorgonum Mk IIIa Heavy Stubber
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Collateral
[60/80]%
Critical Bonus
[80/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Headhunter

Headhunter

+20% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

Pinning Fire

Pinning Fire

+5% Strength for every Enemy you Stagger. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Snipers)
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Talent Tree

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Description

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Not a good build. I made this just to feel out if ranged Ogryn can actually make the non-standard ranged weapons work yet.  While it's technically viable if you have great Pmaul fundamentals, it's not a strong build overall.

Strengths

* Fantastic ranged clear vs. Specialists/RangedElites

* Huge Achlys Mk I Power Maul explosions (+25% from Big Boom and +25% from Power Surge )

* Huge Frag Bomb explosions

Weaknesses

* "I need ammo!"

* Heavy Stubber is still pretty mediocre as a ranged weapon overall. They really need to pick a role for it and carve out its own niche.

* Weak (for an Ogryn) melee performance

* Point-Blank Barrage  is not a good fit with Gorgonum Mk IIIa Heavy Stubber. (The ability gives bonuses at close range and the cooldown is long, and it's hard to "ammo dump" to try to get ammo-refund value without dumping shots into things you probably shouldn't shoot, like Crushers.)

Balance comments:

Personally I think ranged Ogryn needs a lot more ammo sustain and either they need to make it more of an Arbites hybrid spec (with dramatically longer melee buff duration on empty magazine), or they need to fix several underperforming ranged weapons (there's a reason you only really see Rumbler or Twin-Linked Stubbers with this build in higher end play, and a reason you hardly see it at all in Havoc 40 difficulty). Damage output is still generally okay, it just doesn't ever quite justify the ammo dependency and the fact that you'd see so much more performance out of the "support" spec (taunt).

21 hours ago