Logo
Games
Lantern
Electroknight
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 Electroknight
 Skitarii Build - Warhammer 40k: Darktide 

 Electroknight
 Skitarii Build - Warhammer 40k: Darktide 

By axehilt

Class

Divider

Weapons

Divider
weapon container top
Branx Mk III Arc Maul
Transcendant
Branx Mk III Arc Maul
weapon container middle
Penetration
[76/80]%
Arc Efficiency
[76/80]%
Crowd Control
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Enhanced Voltaic Arcs

Enhanced Voltaic Arcs

Arc lightning gains +12 jump angle and +2 jump distance, and can jump 2 additional times.

Hammerblow

Hammerblow

+25% Impact for 3.5s on Hit. Stacks 5 times.

weapon container bottom
weapon container top
Accatran MG Mk II Heavy Laspistol
Transcendant
Accatran MG Mk II Heavy Laspistol
weapon container middle
Ammo
[76/80]%
Stopping Power
[76/80]%
Stability
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Concentrated Fire

Concentrated Fire

Up to +5% Critical Chance on Chained Ranged Weak Spot Hit (Any Target).

Infernus

Infernus

4 Burn Stack(s) on Critical Hit to a maximum of 12 Stack(s).

weapon container bottom

Curios

Divider
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+13-17% Toughness

+13-17% Toughness

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
weapon container bottom
weapon container top
Blessed Bullet
Transcendant
Blessed Bullet
weapon container middle
+17-21% Max Health

+17-21% Max Health

+4-10% Revive Speed (Ally)
+2-5% Health
+1-4% Combat Ability Regeneration
weapon container bottom

Talent Tree

Divider

Description

Divider

A tanky all-rounder build focused on Elecrocution and the fantastic crowd control and damage of the Branx Mk III Arc Maul.

With all capacitance generators (including 5% each specialist/elite kill) we have Voltaic Emitter ready quite often for anytime that our Maul's Hammerblow blessing isn't already staggering the digital Hel out of the enemies. All of our electrocution effects apply brittleness and improve our toughness regeneration (which is also regenerating due to our aura Resurgence ), resulting in a build whose toughness gains are among the best in the game.

The build focuses on engaging Elites/Specialists since that's how we maintain Flensing Protocols stacks (feel free to pick up Enhanced Capacitance Protocols  if you find yourself struggling to keep up max stacks), which provides a huge damage and survivability increase (which sort of goes without saying: all of Skitarius' keystones provide damage and mitigation!).  It also provides attack speed and crit, though the crits aren't particularly great for Arc Maul (it has a below average crit multiplier (+60%; an "average" crit multiplier is about +100%), and while Arcs themselves can crit, the multiplier for them (+30%) is even more miserable!).

Single Target Combo: Heavy > Heavy > Light > Heavy (repeating Light > Heavy)

AOE Combo: Light > Heavy (repeating Light > Heavy)

Arcs chain between previously-electrified targets! So use your ability or other sources of electrification to try to electrify at least 4 targets around you before you activate your Maul's special mode (and do use it, quite often, it's very strong!) 

Use LasPistol for mobility. It switches almost instantly, so even in very short moments you can sneak a little extra sprint speed! It's also for specialist eliminates, as well as for landing reliable, solid ranged damage against Monstrosities (aim for all weakspots if possible to maximize crits to maximize Infernus stacks).

Video

Divider
1 day ago