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Mk VI Cleaver Meme Build
Anti-Special
Anti-Elite
Tank
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 Mk VI Cleaver Meme Build
 Ogryn Build - Warhammer 40k: Darktide 

 Mk VI Cleaver Meme Build
 Ogryn Build - Warhammer 40k: Darktide 

By Doorway

Class

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Weapons

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Krourk Mk VI Cleaver
Transcendant
Krourk Mk VI Cleaver
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Cleave Damage
[80/80]%
Penetration
[80/80]%
First Target
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Unstoppable Force

Unstoppable Force

Fully Charged Heavy Attacks ignore Enemy Hit Mass and have +10% Damage.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

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Foe-Rend Mk V Ripper Gun
Transcendant
Foe-Rend Mk V Ripper Gun
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Ammo
[66/80]%
Collateral
[74/80]%
Stability
[80/80]%
Range
[80/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+8% Strength for every 8% of magazine spent during continuous fire. Stacks 5 times.

Can Opener

Can Opener

Target receives 10-16 stacks of 5% Brittleness on weapon special hit. Lasts 5s

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Joke build but it can carry. With some changes this could be Havoc viable?

Mk 6 Cleaver is underrated. Unstoppable Force isn't for fully charged heavies - it has an unlisted additional effect in which all heavies will no longer be affected by Carapace's hitstop. This means you'll be able to cleave through Crushers, Maulers, and Scab Ragers more effectively. Even in mixed hordes you can go nuts with heavy spam and build bleed stacks on elite packs. Can Opener, Brutish Strength , and Dominate  will help against crushers. You do surprisingly decent dps against them and bulwarks. As some goofy tech, the ripper's bayonet is faster while the mag is out of the gun (i.e. if you cancel the reload during that stage). Ammo econ talents are taken so mag dumping brittled Crushers is more guilt free.
 

1 month ago