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 Moli's Stimm Scum
 Hive Scum Build - Warhammer 40k: Darktide 

 Moli's Stimm Scum
 Hive Scum Build - Warhammer 40k: Darktide 

Class

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Weapons

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Improvised Mk I Shivs
Transcendant
Improvised Mk I Shivs
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[76/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Flesh Tearer

Flesh Tearer

8 Bleed Stacks on Critical Hit.

Uncanny Strike

Uncanny Strike

+8% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Godwyn-Branx Mk IV Bolt Pistol
Transcendant
Godwyn-Branx Mk IV Bolt Pistol
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Collateral
[80/80]%
Reload Speed
[80/80]%
Stability
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Puncture

Puncture

Ranged hits add 4 stacks of bleed to enemies.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
6-15% Sprint Efficiency
+6-12% Stamina Regeneration
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Talent Tree

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Stimm Lab

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Description

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I make these build pages to send to friends so they can easily tell what I run, don't lose your head if it isn't perfect, adjust to preference.

 

Damage output is generally so high, you can grab most melee weapons of your liking. Weapons that can attack faster, apply more DoT or reliably deal with armor.

My personal top recommendations for alternative melees are;

Improvised Mk I Shivs 

Chirurgeon's Mk IV Bone Saw 

Cadia Mk IV Assault Chainsword 

Atrox Mk IV Tactical Axe 

 

 

Ranged options are prefered to deal with distant elites like snipers and gunners, grab something you can reliable hit mid-range with.

Alternate ranged options are;

Zarona Mk IIa Quickdraw Stub Revolver 

Branx MkVIII Dual Stub Pistols 

The needle pistol can also help you deal with larger targets by just poisoning the crap out of them, but doesn't instantly take care of important threats with a bullet or two.

 

 

A good tip for maximum stimm uptime, using your stimm rather than putting down the crate will leave the crate ready for deployment while your personal stimm ticks away, this ofcourse won't benefit your team, but you can sort of rotate the two cooldowns if you want to keep yourself more stimmed up. If you'd rather not bother and just throw out crates it is isn't a problem as  the cooldown on the crate is quite generous if you play it right.

 

5 days ago