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Zealot Support
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Support
 Zealot Support
 Zealot Build - Warhammer 40k: Darktide 

 Zealot Support
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Munitorum Mk X Relic Blade
Transcendant
Munitorum Mk X Relic Blade
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Power Output
[76/80]%
Finesse
[76/80]%
Heat Management
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unarmoured Enemies)
10-25% Damage (Infested Enemies)
Overload

Overload

Upon reaching the Lockout state, you cause an Explosion around you and immediately reduce Heat by +25%.

Syphon

Syphon

Hitting at least 3 enemies with an attack while weapon Special is active, regains +16% Toughness.

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Darktide item card top
Artemia Mk III Purgation Flamer
Transcendant
Artemia Mk III Purgation Flamer
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Ammo
[76/80]%
Burn
[76/80]%
Cloud Radius
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unarmoured Enemies)
10-25% Damage (Infested Enemies)
Quickflame

Quickflame

+36% Reload Speed if empty.

Penetrating Flame

Penetrating Flame

Direct hits apply 4 Stacks of 1% Brittleness for 5s. Stacks 20 times

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Curios

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Darktide item card top
Guardian Nocturnus
Transcendant
Guardian Nocturnus
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+4-10% Revive Speed (Ally)
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Darktide item card top
Redeemer's Gilded Hand
Transcendant
Redeemer's Gilded Hand
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
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Darktide item card top
Gilded Inquisitorial Rosette
Transcendant
Gilded Inquisitorial Rosette
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+4-10% Revive Speed (Ally)
+1-4% Combat Ability Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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This is built around toughness regen, toughness DR, and a bunch of other things I can't fit into a quick concise list.  The crux of it however is solely Survivability. 

There's plenty of mental equations that you can do in your head as i do when playing zealot, but it can be boiled down to a few simple facts:

  • Increased Revive speed to ensure you're able to get folks up whether you have your chorus buff active or inactive.
  • Prioritized crowd shredding to keep your allies focused on monstrosities, bosses, or pesky elites during ambush waves.
  • Immolation Grenade to provide a relatively safe area for yourself to work on a faulted out interro-skull.
  • Increased health, toughness, and combat ability regen to make sure you get the most uses out of Chorus of Spiritual Fortitude.
  • Increased wounds with Faith's Fortitude to allow yourself to force downs if you're in need a quick reset on health.

Beacon of Purity can be swapped out for Benediction if your team has been struggling on the higher difficulties, corruption removal isn't exactly needed but it can be a nice thing to have if things go your way.

Your main focus with this build will be melee.  The flamethrower is a good pick solely for ambush waves but you can use really any ranged weapon for this build, whether you keep it as crowd shredding or single target that's up to you to decide.

Usually, you don't want to be the vulture in the group, but if there's ever a moment to pluck the stimm out of someone's reach it should ALWAYS be for Concentration stimms.  Those will be your best friend on assassination missions or for when a Plague Ogryn or Chaos Spawn are active and nearby.  The less they can swing on your teammates while you have them stunned with Chorus of Spiritual Fortitude, the better.

5 months ago