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Plague-Strike(Variant B)(Sunder)
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Crowd Control
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 Plague-Strike(Variant B)(Sunder)
 Psyker Build - Warhammer 40k: Darktide 

 Plague-Strike(Variant B)(Sunder)
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[76/80]%
First Target
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Unyielding Enemies)
1-2 Stamina
Haymaker

Haymaker

+4% to Instakill human-sized enemies on Chained Heavy Hit. Stacks 5 times. Note that other potential triggers will not be activated on Instakill.

Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

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Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
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Warp Resistance
[76/80]%
Quell Speed
[76/80]%
Charge Rate
[76/80]%
Blast Radius
[76/80]%
Damage
[76/80]%
10-25% Damage (Carapace Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Blazing Spirit

Blazing Spirit

Enemy gains 4 Stacks of Soulblaze on Critical Hit.

Surge

Surge

2 Shots on Critical Hit. +5% Ranged Crit Chance.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+6-12% Stamina Regeneration
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Talent Tree

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Patch Depths of the Damned Live

Description

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This is a really strong build for team carrying in Aurics.. as with all of my builds.. of course it still works in havoc if you have the team comp for it.. Anways.. this build is basically a MAXIMUM spread based smite setup.. when you need to pause a situation.. it not only does it like any other build that has smite in it.. but it actually KILLS everything too.. I don't recommend leaning to far into smite ever, but in this build you should definitely be using it far more than you normally would in most of my builds.. Everytime you got a charge up.. try to use it if the density is decent.. this build has INSANE spread in high density situations.. empowered smite built with every damage node to assist it and the teams damage combined with creeping flames and battle meditation means you can keep smite going basically for a very long time as long as the density holds.. because strong warpfire stacking combined with strongest smite damage possible is pretty nuts level of spread damage that comes with a lot of great control for the team(again.. if you use it situationally and don't just play it like that's your whole build).. You should STILL use your staff more than smite here.. seriously. I don't make builds where smite is super augmented just for that to be the whole playstyle.. smite is a tool.. not a playstyle.. don't be annoying. EVEN in this build.. if you all you did is smite.. you're still a useless moron.. you have a voidstrike staff(the strongest staff in the game).. USE IT!

8 hours ago