Mortis Trials - Buffs
Warhammer 40k: Darktide
Warhammer 40k: Darktide
Mortis Trials - Buffs
Warhammer 40k: Darktide
Welcome to the Buffs Overview. Here you'll find a comprehensive breakdown of all the powerful buffs available in Mortis Trials. Each buff is designed to enhance your combat performance and offer a unique advantage as you progress through the trials.
Buffs
| Buff | Effect |
Enfeebling Blast
|
Grenade explosions weaken enemies that are hit, making them 100% more vulnerable to shock, bleed and fire for 10s.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
, Arbites Grenade
, Chem Grenade
, Blackout
|
Infectious Headache
|
Using Brain Burst head-pops 10 enemies around the target.
Available with the following talents:
Brain Rupture
|
Burning Resolve
|
Gain 2% toughness back from dealt fire damage.
Available with the following archetypes:
Pyrokinetic
|
Empowered
|
Increases your ability's max stacks by 2.
|
Unleash Hel
|
Brain Burst spreads fire to nearby enemies when hitting burning enemies. Killing any enemy with Brain Burst always spreads fire.
Available with the following talents:
Brain Rupture
|
Bloodlust
|
Killing enemies in melee reduces your ability cooldown by 1%
|
Explosive Impact
|
Enemies killed with ranged attacks have a 10% chance to explode.
|
Faith Burns Away Heresy
|
A pulse emanates from the player every 20 seconds. It applies 5 fire stacks to all targets touched by the wave.
Available with the following archetypes:
Pyrokinetic
|
Thrive in Fire
|
Recover 100% toughness every 2 seconds, while standing in the fire of a flame grenade.
Available with the following talents:
Immolation Grenade
|
Standing Proud
|
20% damage reduction for each knocked down or incapacitated ally within 20m.
Available with the following archetypes:
Colossus
|
Versatile Assassin
|
25% melee damage on ranged kill or 25% ranged damage on melee kill. Lasts 5s.
Available with the following archetypes:
Death Dealer
|
Incombustible
|
70% reduced damage from Flamers and Bombers.
Available with the following archetypes:
Colossus
Pyrokinetic
|
No Escape
|
Brain Burst applies 5 stacks of burning and bleeding on impact.
Available with the following talents:
Brain Rupture
|
Fueled Resilience
|
For each burning or shocked enemy within close range, you gain 8 extra toughness.
Available with the following archetypes:
Fulminator
|
Spiteful Reload
|
Recover one Flying Shard per enemy killed by flying shard hits.
Available with the following talents:
Assail
|
Nullifying Spark
|
Your team takes 25% less damage from enemies if at least one enemy is still electrified.
Available with the following archetypes:
Voltaic
|
Light The Way
|
Using Fury of the Faithful leaves a trail of fire in your wake.
Available with the following talents:
Fury of the Faithful
|
No Time To Reload
|
For each spent ammo in clip, gain 1% melee damage.
Available with the following archetypes:
Death Dealer
|
Quick Draw
|
Reduce weapon swap time by 25%.
Available with the following archetypes:
Death Dealer
|
Deafening Bellow
|
Shout now applies infinite bleed to enemies hit.
Available with the following talents:
Voice of Command
|
Warp Storm
|
Telekine Dome shocks enemies passing through it.
Available with the following talents:
Telekine Shield
|
Well-Placed Rock
|
Ogryn rock has a 20% chance to instantly kill the target hit.
Available with the following talents:
Big Friendly Rock
|
Soothing Blessing
|
Heal 3 corruption from your current wound for you and allies in coherency.
Available with the following archetypes:
Colossus
|
Voltaic Transmission
|
5% to shock enemy on ranged hit.
Available with the following archetypes:
Voltaic
|
Strike First, Think Later
|
110% increased damage for 10s after leaving stealth.
Available with the following talents:
Infiltrate
|
Speedy Metabolism
|
Regenerate 1% HP every 5 seconds. This does not heal corruption.
Available with the following archetypes:
Colossus
|
Manstopper Ammo
|
100% increase of max hit mass penetration for ranged attacks.
Available with the following archetypes:
Death Dealer
|
Light In The Darkness
|
Fury of the Faithful creates a ring of fire around the player until you charge forward.
|
Voltaic Barrier
|
Successful melee block shocks the target for 3 seconds.
Available with the following archetypes:
Fulminator
|
Simmering Rage
|
Gain 25% damage every second while holding your friendly rock. Max 400% increase.
Available with the following talents:
Big Friendly Rock
|
Power Leak
|
Every 10s, trigger an AOE shock on a random enemy within 10m of the player.
|
Envigorating Cry
|
Venting Shreik boosts allies damage and toughness resistance by 0.5 for 5 seconds if the ability touches them.
Available with the following talents:
Venting Shriek
|
Full Auto
|
Veteran stance grants your magazine infinite ammo capacity.
Available with the following talents:
Executioner's Stance
|
A Picture Of Health
|
Increase Toughness Damage Reduction by 50% while above 75% Toughness.
Available with the following archetypes:
Colossus
|
Purifying Prayers
|
Zealot chorus of spiritual fortitude removes corruption up to 25% of Max HP.
Available with the following talents:
Chorus of Spiritual Fortitude
|
Practiced Operator
|
7% reload speed on melee kill. Stacks 5 times.
Available with the following archetypes:
Death Dealer
|
Lightning Reflexes
|
If hit within 2s of a successful dodge, shock the assailant.
Available with the following archetypes:
Voltaic
|
Geminating Grenades
|
50% chance for a duplicate grenade to explode when one of your grenades explodes.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
, Arbites Grenade
, Blackout
|
Gene-hanced
|
Deal 25% increased damage.
Available with the following archetypes:
Death Dealer
|
Burning Retribution
|
Applies 5 fire stacks to enemies who hit you in melee.
Available with the following archetypes:
Fulminator
Pyrokinetic
|
Cornered
|
When your Toughness is Broken, deal 60% increased damage for 10s.
Available with the following archetypes:
Colossus
|
Knockback
|
Each shot applies minor stagger to the target hit.
|
In The Thick Of It
|
Replenish 2.5% toughness per second while within 5 meters of at least 3 enemies.
Available with the following archetypes:
Colossus
Death Dealer
|
That One's Free
|
No ammo consumption on critical hits.
Available with the following archetypes:
Death Dealer
Emperor's Favoured
|
Burning Blades
|
Flying Shards applies burning on hit.
Available with the following talents:
Assail
|
Indefatigable
|
Gain 2 additional wounds.
Available with the following archetypes:
Colossus
|
Voltaic Violence
|
20% chance to shock enemy on melee hit for 2s.
Available with the following archetypes:
Voltaic
Fulminator
|
Born Leader
|
Fury of the Faithful triggers Voice of Command on impact.
|
True Grit
|
Replenish 5% toughness on ranged kill.
Available with the following archetypes:
Death Dealer
|
Coulda Swore That Was Empty
|
While using a melee weapon your ranged weapon's magazine refills itself with 7% per second.
|
Voltaic Conductor
|
Deals 50% damage to electrified targets.
Available with the following archetypes:
Voltaic
Fulminator
|
Consuming Flames
|
Allies have 20% improved damage against burning targets.
Available with the following archetypes:
Pyrokinetic
|
Lock and Unload
|
80% increased ranged damage for 5s after reload.
Available with the following archetypes:
Death Dealer
|
Void-Touched Grenades
|
When your grenade explodes, it also creates a warp shield around the area of the explosion.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Chem Grenade
, Blackout
|
Pyroklast
|
Deals 70% damage against burning targets.
Available with the following archetypes:
Pyrokinetic
|
Rain of Fire
|
Ranged attacks apply 2 stack of burn.
Available with the following archetypes:
Fulminator
Pyrokinetic
|
Burn! Burn! Burn!
|
Burning damage increases according to the amount of burning targets, up to 90%.
Available with the following archetypes:
Pyrokinetic
|
Lucky Me
|
90% chance to throw 2 grenades at once.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
, Arbites Grenade
, Blackout
|
Haywire Upgrade
|
All grenades apply AOE shock on hit.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
|
Graviton Upgrade
|
Pull all enemies towards the grenade impact within a 5m radius.
Available with the following talents:
Krak Grenade
|
Grounding Discharge
|
Shock the closest enemy every 2 seconds.
Available with the following archetypes:
Voltaic
|
Stoke the Flames
|
Fire stacks remain 40% longer on target while you are in coherency.
Available with the following archetypes:
Fulminator
Pyrokinetic
|
Lucky Shot
|
The first 35% ammo after a reload has 30% ranged critical hit chance.
Available with the following archetypes:
Death Dealer
Emperor's Favoured
|
Draining Bite
|
Throwing knives apply bleeding. If the target dies while bleeding, recover 15% of the remaining bleeding stacks.
Available with the following talents:
Blades of Faith
|
Scavenger
|
10% chance of replenishing 3 grenades when killing an enemy with a grenade explosion.
Available with the following talents:
Krak Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
|
Overcooked
|
Ogryn Grenade gains 100% damage and doubles the blast radius.
Available with the following talents:
Frag Bomb
|
Circuit Breaker
|
On Toughness Break, shock all enemies within 5m area.
|
Burn Heretic
|
Applies 1 fire stacks to enemies who you hit in melee.
Available with the following archetypes:
Pyrokinetic
|
Burning Charge
|
Using Indomitable leaves a trail of fire in its wake.
Available with the following talents:
Indomitable
|
Look What I Found
|
Replenish 1 Grenade every 20 seconds.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
, Arbites Grenade
, Blackout
|
Voltaic Mastery
|
Smite does not need to charge to do max damage.
Available with the following talents:
Smite
|
Shattering Explosion
|
Grenade explosion applies 75% brittleness to targets hit.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
, Arbites Grenade
, Chem Grenade
, Blackout
|
Warp Shroud
|
While being under Scriers Gaze, the psyker takes 65% less damage from all sources.
Available with the following talents:
Scrier's Gaze
|
Ooh, Burn!
|
Ogryn taunt applies 15 burning stacks to enemies.
Available with the following talents:
Loyal Protector
|
Stand And Shoot
|
Ranged attacks gain 100% penetration on critical hits during Point-Blank Barrage.
Available with the following talents:
Point-Blank Barrage
|
Pinpoint Volley
|
Landing 2 headshots in a row with a ranged weapon grants 6s of infinite ammo. Has a 10s cooldown.
Available with the following archetypes:
Death Dealer
|
Chase Me!
|
Indomitable taunts enemies touched. Moreover, you take less 40% damage from taunted enemies for 10s.
Available with the following talents:
Indomitable
|
Biggest Box Of Hurt
|
Big Box of Hurt drops 2 frags, 1 krak, 1 smoke, 1 fire and 1 shock.
Available with the following talents:
Bombs Away!
|
Explosive Pick-Me-Up
|
Grenade explosion also heals 30% health to you or your allies within the blast radius.
Available with the following talents:
Immolation Grenade
, Stunstorm Grenade
, Krak Grenade
, Smoke Grenade
, Shredder Frag Grenade
, Frag Bomb
, Bombs Away!
, Arbites Grenade
, Chem Grenade
, Blackout
|
Enervating Shock
|
Stun grenades add 250% damage to the next attack received by the target.
Available with the following talents:
Stunstorm Grenade
|
Catch Me If You Can
|
Dodge is {fast%s} faster and has 15% more range.
Available with the following archetypes:
Voltaic
Fulminator
|
Shocking Resilience
|
Take 25% less damage from enemies if at least one target is still electrified.
Available with the following archetypes:
Voltaic
|
Unflinching
|
You can not be staggered anymore by any source.
|
Ambusher
|
Give stealth to nearby allies upon entering stealth. While in stealth become invulnerable and able to attack without canceling stealth.
Available with the following talents:
Infiltrate
|
Shrug It Off
|
20% of damage taken is converted to ability cooldown reduction.
Available with the following archetypes:
Colossus
Fulminator
|
Stay Back!
|
Every 10 seconds, trigger a staggering pulse around you.
|
Storm Clouds
|
Smoke Grenade's cloud is electrified, shocking any enemies passing through it.
Available with the following talents:
Smoke Grenade
|
Voltaic Vengeance
|
5% chance of instantly killing an electrified enemy when hit in melee.
Available with the following archetypes:
Voltaic
|
Venting Roar
|
Venting Shriek staggers any enemy type.
Available with the following talents:
Venting Shriek
|
Uncalculated Reactions
|
Your Break the Line applies Soulblaze, Burn, or Bleed, on Hit. Random effect applied for each enemy
Available with the following talents:
Break the Line
|
Shocking Condemnation
|
Your Nuncio-Aquila shocks enemies in it every 5s.
Available with the following talents:
Nuncio-Aquila
|
Aftershock
|
Your Voltaic Shock Mine Explodes when its duration expires.
Available with the following talents:
Voltaic Shock Mine
|
The Lex Protects
|
You are immune to all damage during Castigator's Stance's duration.
Available with the following talents:
Castigator's Stance
|
Bombardment
|
Replenish a grenade if your Arbites Grenade Kills 10 or more enemies.
Available with the following talents:
Arbites Grenade
|
Trigger-Happy
|
Trigger Remote Detonation whenever the Cyber-Mastiff Pounces an Elite / Specialist / Monster at no Charge Cost. 10s internal Cooldown.
Available with the following talents:
Remote Detonation
|
Keep Your Enemies Close
|
Allies no longer count for your coherency bonus. Instead, every 5 enemies count as an ally for coherency bonus.
|
Intimidating
|
Dodging staggers nearby Non-Specialist, human-sized, enemies.
Available with the following archetypes:
Goliath
|
Frenzy
|
Enemies killed by a Critical Attack will explode into a blood mist.
Available with the following archetypes:
Emperor's Favoured
|
Strong Together
|
Toughness Regeneration in coherency is increased by 50%.
|
Counter Strike
|
Increases Critical Strike chance by 20% for 3s on a successful dodge.
Available with the following archetypes:
Emperor's Favoured
|
Watch This!
|
Gain an enhanced Melee Attack increasing Damage and Impact by 350%. 15 seconds Cooldown.
|
Critical Armour
|
Gain 40% damage reduction after a Critical Attack for 3s.
Available with the following archetypes:
Emperor's Favoured
|
Unrestrained
|
Automatically nullifies a Netgunner and Chaos Hound incapacitating attack. 30s Cooldown
Available with the following archetypes:
Goliath
|
Ranged Follow-up
|
When killing an enemy with a Melee Critical Attack, gain 60% Ranged Critical Strike chance for 5 seconds.
Available with the following archetypes:
Emperor's Favoured
|
Melee Foresight
|
When killing an enemy with a Ranged Critical Attack, the next Melee Attack will be a guaranteed Critical Attack.
|
Killing Machine
|
Gain 10% Critical Strike Damage after a Critical Attack. Up to 100%. Loses all stacks if 2.5s pass before your next Critical Strike.
Available with the following archetypes:
Emperor's Favoured
|
Retribution
|
Reflect damage taken in melee and stagger the target.
|
Ranged Foresight
|
When killing an enemy with a Melee Critical Attack, the next Range Attack will be a guaranteed Critical Attack.
|
Rockgrinder
|
Sprinting staggers nearby Non Specialist, human-sized, enemies.
Available with the following archetypes:
Goliath
|
Melee Follow-up
|
When killing an enemy with a Ranged Critical Attack, gain 60% Melee Critical Strike chance for 5 seconds.
Available with the following archetypes:
Emperor's Favoured
|
Outta my way!
|
Doubles staggering strength of Push Attacks
Available with the following archetypes:
Goliath
|
Pinpoint Accuracy
|
Increases weakspot damage by 50%.
Available with the following archetypes:
Emperor's Favoured
|
Calm and Collected
|
Gain 2 Stamina. Increase Damage by 5% per full stamina bar.
Available with the following archetypes:
Goliath
|
Building Aggression
|
Gain 1% critical strike damage after a critical strike. Up to 250%. Lost on death.
Available with the following archetypes:
Emperor's Favoured
|
Wind Up
|
Become uninterruptible while charging your heavy attack.
Available with the following archetypes:
Goliath
|
Savage
|
Increases Melee Critical Attack damage by 70%.
Available with the following archetypes:
Emperor's Favoured
|
Slice and Dice
|
Melee Critical Attacks have infinite Cleave
Available with the following archetypes:
Emperor's Favoured
|
Fast and Deadly
|
Remove Movement Speed Penalty from Aiming and Charging Melee Attacks.
Available with the following archetypes:
Goliath
|
Desperate Strike
|
Gain 4% Critical Strike Chance per missing Stamina bar.
Available with the following archetypes:
Emperor's Favoured
|
Buoyed by Brutality
|
Replenish 0.9% damage dealt from Melee and Ranged Attacks as Stamina.
Available with the following archetypes:
Goliath
|
Enervating Kill
|
Gain an additional 7% toughness from melee kills.
Available with the following archetypes:
Goliath
|
Cool Under Fire
|
Gain suppression immunity
Available with the following archetypes:
Goliath
|
Fire and Blood
|
Melee attacks apply 5 stacks of bleeding and 5 stacks of burning to enemies.
|
Explosive Temper
|
Trigger an explosion when your Toughness is broken. 25 seconds Cooldown.
|
True Grit
|
Gain Stun immunity, Slow immunity for 4s and restore 50% Stamina when your Toughness is broken.
Available with the following archetypes:
Goliath
|
Relentless Shooting
|
Become Uninterruptible while aiming or shooting.
Available with the following archetypes:
Goliath
|
Armour Piercing
|
Increases rending by 60% on ranged critical hit for 5s.
Available with the following archetypes:
Emperor's Favoured
|
Nimble
|
Gain 15% evasive chance, ignoring any damage taken if triggered.
|
Armoured Impact
|
Critical hits on Carapaced Armoured enemies gain 65% Impact.
Available with the following archetypes:
Emperor's Favoured
|
Critical Follow-up
|
After a Melee Critical Attack, the next Melee Hit gets its damage boosted by 100%.
Available with the following archetypes:
Emperor's Favoured
|
Killshot
|
Weakspot damage is increased by 200%.
|
Blinding Weakness
|
Enemies hit by a Blinder will take 200% more damage for 30 seconds.
Available with the following talents:
Blackout
|
Viral Chemistry
|
Chem Grenade explosion applies a toxin that lasts 3s and propagates to nearby enemies upon the enemy's death.
Available with the following talents:
Chem Grenade
|
Rocket Reload
|
Killing a Special with the Missile Launcher restores a charge. Only once per use.
Available with the following talents:
Boom Bringer
|
Short Circuited Pack
|
Stimm Supply shocks enemies in range every 4 seconds.
Available with the following talents:
Stimm Supply
|
Extreme Rampage
|
While in Rampage, killing enemies restores 1.5% HP. This includes Corruption.
Available with the following talents:
Rampage!
|
Hyper-Desperado
|
After entering Desperado Stance, build-up 200% Ranged Damage over 5 seconds.
Available with the following talents:
Enhanced Desperado
|