Table of Contents
Class
Weapons
Curios
Talent Tree
Darktide Missions Played with this Ogryn Build
No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.
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The Depths of the Damned update frees up a ton of talent points for Ogryn, so there's a lot of bullshit you can slap on when you're optimizing for Auric instead of Havoc. The pickaxes getting the shield_breaker tag (helpful against Vanguards) is also nice.
Talents I consider to be "nice-to-haves" rather than auto-picks:
- Slam : You should be stagger-sufficient already, especially with the Karsolas's special.
- Brutish Strength & Dominate : Boosts your bleed dmg against armor. Might kill an errant Crusher in mixed horde situations.
- Crunch! : Headtaker+Slaughterer is the generalist blessing combo. You won't be charging heavies a lot.
- Implacable & Don't Feel a Thing : Taking damage at all is a skill issue.
- No Stopping Me! : You should be sliding to cover ground with heavies, but this is fun.
Mk 5 Ripper is Ogryn's best gun for its sniping capability and burst damage in a pinch. Always hipfire and learn to QQ cancel to reset its recoil. If you were taking the Kickback or Thugshot I'd consider taking Keep Shooting and maybe even Spray and Slay .
Not stated anywhere in-game last I checked, but hooked enemies take 10% extra damage from all players for 5 seconds before effects like Soften Them Up . The hook special also sets up an overhead follow-up.